// archives

iOS

This tag is associated with 20 posts
How to safely try out Apple's new machine learning libraries without bricking your main machine. Goodbye beta blues, hello new ideas!

Trying Core ML with Swift Playgrounds

How to safely try out Apple’s new machine learning libraries without bricking your main machine. Goodbye beta blues, hello new ideas!

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Should You do Free Work to Get Hired?

Have you been asked to do a sample project as part of a hiring process? I’ve done it, not only once but **twice** as part of the same process. Here are those projects. You should be able to learn a thing or two from it Either learn the iOS programming techniques behind these two 40-hour […]

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Is Your Server Ready for iOS 9 and El Capitan?

Apple is enforcing a stronger encryption that applications need to use when connecting to their backends. Is your server secure enough to meet Apple’s standards? Being HTTPS doesn’t necessarily imply that it’s good enough.

Integrating iAd with Cocos2D

How to incorporate iAd to your Cocos2D director view.

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How to Fix Your Five Year Old Cocos2D Game

Some lessons learned when I upgraded AirKill from Cocos2D 0.8 to 3.0. If your game is on a very old version of Cocos2D, you’ll want to read through this to save you some time.

Reduce Programming Pain

Painless UIAlertView

Have you been using UIAlertView and find it a big hassle just to get a simple Yes/No answer from the user? This could just be the medicine to cure your pain.

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Speech Timer 2 Lessons Learned

Learn about upgrading your skeuomorphic iOS 6 user interface to iOS 7’s new content-first style, supporting three Apple devices from a single code base, and much more. These are hard lessons learned while I was developing the second version of Speech Timer that you can take advantage of so that you won’t make the same […]

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Seeding iCloud Core Data Store

Deciding when to pre-populate a Core Data store is a real headache when you need to sync that data store across many devices. However you can learn from my experience and save you the headache that I had to went through.

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Tips for Architecting Dual-platform OS X / iOS Applications

How to share common code between OS X and iOS and architect your app to dance around each platform’s similarities and differences.

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Encoding UIButton Title for State Preservation and Restoration

Supporting state restoration in iOS often requires you to make your app just like a hollywood house where the front porch looks nice but there’s really nothing beyond that. Read more to find out why.

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Git Client to Manage Remote Repositories on an iPad?

An iPad is the mobile computer of choice for casual computing. How about making quick fixes or other tasks to your git repository? Sure you can do that from an iPad – if using git on the command line is your thing. GUI lovers doesn’t have this luxury. Yet.

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Checklist for Publishing to the App Store

You’re about to submit an app to the Apple’s App Store, Android App Market, or Windows Phone Marketplace? STOP and read this article first before you do. A binary doesn’t make a product and here’s a checklist of the things that you need to have so that your product gets noticed.

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Blood & Glory: Invictus!

I’ve just completed all tournaments in Blood and Glory — all the free ones, that is. Read this article to find out more about the game, how I completed it, and how you can use my experience to improve your own game play.

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HackerSpace.sg: iOS Developer Meetup

Coverage on the iOS Dev Scout event on March 2012 with my commentaries. The primary topics were iOS in-app purchasing and test-driven development.

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