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Archive for March, 2014

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How to Fix Your Five Year Old Cocos2D Game

Some lessons learned when I upgraded AirKill from Cocos2D 0.8 to 3.0. If your game is on a very old version of Cocos2D, you’ll want to read through this to save you some time.

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Implementing In-App Purchases for the Mac App Store

Did Apple rejected your app because it is a “trial version”? Are you looking to have an in-app purchase item in your Mac app? Read here to see the correct way to add in-app purchase items for the Mac App Store.

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