How to incorporate iAd to your Cocos2D director view.
Some lessons learned when I upgraded AirKill from Cocos2D 0.8 to 3.0. If your game is on a very old version of Cocos2D, you’ll want to read through this to save you some time.
I was in the middle of working on my first iPhone game and was so excited about iOS games, I began having ideas for more games. Then I realized that these won’t make it through the noise and tough competition in the App Store and decided to pivot from making games. Here is the back […]
I’ve just completed all tournaments in Blood and Glory — all the free ones, that is. Read this article to find out more about the game, how I completed it, and how you can use my experience to improve your own game play.