Are you having trouble sandboxing your app for the Mac App Store? I did and here is my experience on sandboxing News Anchor that uses Apple’s PubSub framework and didn’t play well with the sandbox. This cost me a DTS ticket and you will want to pay attention if your app also consumes RSS/ATOM feed […]
Today I have just made the world a slightly better place. Better for Mac developers, that is. That’s because I have made an open-source Google Reader library for Cocoa. You can download the library from Github: GReader-Cocoa and hopefully you’ll like it enough to contribute patches. Why yet another Google API library? Two reasons why, […]
Apparently Apple’s Cocoa method availability documentation is not enough to determine whether something will work on an earlier version of Mac OS X. That is, avoiding 10.6-only methods doesn’t ensure that your application will also work flawlessly in 10.5. As a first-time Mac developer programming an application on Snow Leopard that is also targeted for […]
Are you writing a Cocoa application for Mac OS X? Then you’ll need a crash reporting back-end for your app. If you’re thinking of hosting your own crash reporting system, here are a few open-source libraries that you can consider.
My slides about native iPhone development, presented in Singapore PHP User’s Group meet-up.