Some lessons learned when I upgraded AirKill from Cocos2D 0.8 to 3.0. If your game is on a very old version of Cocos2D, you’ll want to read through this to save you some time.
I was in the middle of working on my first iPhone game and was so excited about iOS games, I began having ideas for more games. Then I realized that these won’t make it through the noise and tough competition in the App Store and decided to pivot from making games. Here is the back […]
Stay tuned for the new achievements feature in AirKill. There will be both achievements for obtaining positive and negative scores. Here are some preview of the negative score achievements: The planned achievements are: Trash compactor junior gradeachieve -1000 score trash compactor veteranachieve -2000 score trash compactor eliteachieve -2500 without damage trash compactor senior gradeachieve -4000 […]
Strange as it may seem, the latest update to AirKill was rejected due to the word “beta” in the iTunes app store description. Innocently I put the words “… anonymous beta tester…” as one of the commentaries in the app store description (the “beta tester” in question is actually one of my girlfriend’s colleague […]