How to share common code between OS X and iOS and architect your app to dance around each platform’s similarities and differences.
If your project moved to git but still needs to interface with some Perforce-based legacy systems, this could save your day.
Debugging on Android can be a pain at times – some of these can be attributed to the architecture of its developer tools. If you find the emulator’s startup time to be too slow for you, there may be a configuration option that you’ve overlooked and can make the emulator a lot fster.
How to use singletons properly and how to supercharge your singleton writing.
Are you yearning for Flurry Analytics or Google Mobile Analytics for your Mac OS X application? Seek no more as your day is saved!
Do you know why it’s so hard to gain access to an SQL database from a Mac App? Here’s why and the solution to your database access woes. Warning: it’s slightly off-beat and rad.
Is your Cocoa app plagued by “unrecognized selector sent to instance” exceptions when consuming JSON data? Is your app not resilient to minor server-side JSON API changes? Here’s how to fix your JSON woes in your Objective-C project.
Android’s support for multiple screens across devices is great, but sometimes we need more. Coding screen elements by screen percentage is sometimes the best solution for certain circumstances. TextView and EditView can be resized based on screen percentage as well
Android’s support for multiple screens across devices is great, but sometimes we need more than the normal support. Coding screen elements by screen percentage is sometimes the best solution for certain circumstances.
Turbocharged OS X scroll view component that supports “pull-to-refresh” on at the top and bottom edges – perfect for a timeline display view component.